RQII or RQ3? I see you have the RQIII stuff, but is that the collectible bit? I still prefer RQII, although I know that 3 has its fans.
@AspiringLuddite I’ve not really looked, but the big RQ2 reprint volumes from Moon Design also seem to go for a premium?
As for RQII vs RQ3, I find the systems close enough not to have a strong opinion either way. Systems are the most important part of a game for me, except to the extent they underpin the worldbuilding
IIRC-RQ3 went to improvement by d6 increments rather than 5%,and changed the character generation mechanism-neither of which I liked.It did some cool stuff with shamanism,though.
As for systems being important-I'm all about systems and mechanics. I almost never use commercial settings or adventures-although there are some exceptions where the setting is deeply tied to the system. (eg Warhammer).
It's probably why I've never been a big fan of 'tie-in' games like Star Wars, etc.
@AspiringLuddite Oh, yes the shamanism stuff is noticeably better. As for approaches, it sounds like I’m pretty much the opposite? Very story-centric, system agnostic, lean heavily on published material because otherwise adhd leaves me paralysed with indecision
Medievalists and Medieval-adjacent. Sort-of.